![]() ![]() (:Īs i said in your other post, not the comet is the problem. I stop playing a 1373 cycle game because i wasted 50 cycle to clean a small corner of regolith (i did about 12000 tones just in one corner 15 tile) The problem is the insane quantity of regolith dropped by the dust comet. If you didn't started your wall of bunker tile in the beginning of the game (I started in a new game the wall at cycle 185 and finish at 295 and escape whit only 9200 tones of regolith under the wall) and rush your steel production, there are great chances that you already have by cycle 800 some between 300000 tones of regolith. I don't know if that is the reason of the crush. Now I am going for the 768 cycle and no crash and no visible slow down and walking and reacting of dupes in slow motion. ![]() ![]() Rush steel production, and cover your top part of space as soon as possible, then melt and vacuum into space all the regolith in the space under the the regolith steel wall, then accept only what you can melt. I have several models of smelters in the regolith big problem post, and saturnus make his version, and now i am buiding and testing a new improved modular version of smelter for the regolith.You heard right, it’s not the air getting a little thin Oxygen Not Included is coming out of Steam Early Access next month. Klei’s Oxygen Not Included has been available on Steam Early Access for around two years now and has already managed to ship about two million copies, so chances are that you’ve heard of, or even already played the space-colony management sim that is Oxygen Not Included. Well, all those Early Access shenanigans are coming to a close as Klei has set May 28, as the official full release date. €œAfter two years, we are happy to announce that Oxygen Not Included is coming out of Early Access on May 28. ![]()
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